ping II/IDEC networks | Contacts :: Login |
local utf8 = (std.game.codepage == 'UTF-8' or std.game.codepage == 'utf-8')
local utf8 = (std.game.codepage == 'UTF-8' or std.game.codepage == 'utf-8') if not utf8 then return 1 end
require 'sprite' sprite.direct(true) print(std.game.codepage)